![]() If you are unsure you can also leave it on the default version 330, which should be supported by all OpenGL-capable devices. ![]() Here the line OpenGL core profile version string: 4.3.0 NVIDIA 367.44 is important and therefore you should use -DOPENGL_VERSION = 430. OpenGL shading language version string: 4.50 NVIDIA OpenGL version string: 4.5.0 NVIDIA 367.44 OpenGL core profile shading language version string: 4.30 NVIDIA OpenGL core profile version string: 4.3.0 NVIDIA 367.44
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